I'll start this off with one of my favorite quotes:
If teaching was telling,
we’d all be so smart we wouldn’t know what to do.
Robert Mager (1984)
But teaching isn’t telling, even though many people treat it that
way. Many of us have had the experience of not understanding a new
concept or idea. Good teachers will provide an example of the new
concept or idea. But what happens if
you
don’t understand the example? Usually the teacher will repeat the
example for you. And if you still don’t understand the example,
perhaps it will be repeated a third time, only slower. I don’t say
this pejoratively. Kent Gustafson, one of my professors in graduate
school, once said to me that if you could show up to class with five
different examples of a difficult concept then anybody in the class
could learn the concept. But the problem is most of us can’t come up
with five good examples of a difficult concept. Most of us can
develop one or two good examples. So when a student doesn’t
understand our example of the concept we often have to revert to
simply restating it. This is not teaching; this is telling.
In successful teaching information is
presented, but students should be given the opportunity to practice
the new skills in a safe environment where they can get informative
feedback before they are assessed on the materials. Our job is
to create these environments.
When you set up teaching and learning environments you are trying to
develop environments where people are presented with the information
and have the opportunity to practice using the information, or
performing the task, in a safe and supportive environment before
their final assessment. This means that students should have the
opportunity to try, make mistakes, get corrective feedback, and
operationalize their understanding of the concept before they take
the test. One way that you can do this is by setting up a learning
environment where students are actively engaged, at times both
cognitively and physically, in
the learning process. I call this participatory, active learning
(PAL), not so much as a new educational idea but as a way to
help you remember what the learning environment should be, namely
one where students are actively participating in their own learning.
Learning with technology is not an idea that is original to me. It
is has been a long time coming. I do call it participatory , active learning (PAL) because it helps reinforce the strategies I teach my
students at Winthrop University. But let's face it: it is a
nice acronym, isn’t it? My work has its roots in problem based
learning to be sure, but more specifically, Mindtools (Jonassen,
1999) Leggo – Logo (Papert, 1980), and, truth be told, all the way
back to the Greeks and the original notion of techné (Saettler,
1990) to name but a handful of people and ideas.
Techniques for Participatory Active Learning
- Podcasting
- Digital
Video
- Digital
Story Telling
- Claymation
-
PowerPoint (yes, PowerPoint)
References
Jonassen, D. H. (1999). Computers as
Mindtools for Schools: Engaging Critical Thinking. 2nd
Edition. Upper Saddle River, NJ. Merrill Prentice-Hall, Inc.
Mager, R. F. (1984). Goal analysis. (2nd
ed.). Belmont, CA: David S. Lake Publishers.
Papert, S. (1980). Mindstorms: Children,
Computers, and Powerful Ideas. Basic Books.
Saettler, P. (1990). The Evolution of
American Educational Technology. Englewood, CO. Libraries
Unlimited.
PAL Home
| Podcasting |
Video |
Digital Story Telling |
PowerPoint |
Claymation
First posted
10/08/2008. Original material copyright Marshall G. Jones, Winthrop
University, 2008.
Use with permission of the author.
http://marshallgjones.com