CSCI 444.01
Computer Graphics Concepts and Applications
Fall, 2009
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Topics:
Java 6 programming language (Chs 1 - 10, 29)
Java GUI and 2D graphics (Chs 11 & 12)
Exception Handling, Java Applet and multithreading (Chs 13, 20 & 23)
Introduction to Java 3D (Ch 1)
Creating a scene graph (Ch 2)
Java 6 for Java 3D (Ch 3)
Building 3D objects (Ch 4)
Collision detection (Ch 5)
Multi-textured scene (Ch 6)
Walking in the scene (Ch 7)
Drawing backgrounds (Ch 8)
Navigating a 3D scene (Ch 10)
Controlling inputs (Ch 11)
Playing sounds (Chs 12 & 13)
Introduction to JOGL (Ch 15)
Xusheng Wang, August 23, 2009