CSCI 444.01
Computer Graphics Concepts and Applications
Fall, 2011

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Topics:

  1. Introduction to Game Development
  2. Introduction to Torque 3D Game Engine
  3. Game Project Management in Torque 3D
  4. 3D Graphics Concepts, Modeling, Transformation and Rendering
  5. Game Design Basics
  6. Create Outdoor Environments: Terrain, River, Road, Sky, Sun, and so on
  7. Create Indoor Objects: Building, Weapon, and other Items
  8. Create Game Character/Player
  9. Game 2D Graphics and Texture Mapping
  10. Create Game GUIs
  11. Game Sound
  12. Game Programming/Coding
  13. Game Server/Client and Multiplayer Games
  14. Game Play and Test
  15. 2D Games, Games for Consoles and Mobile Devices

Xusheng Wang, August 23, 2011