A good answer might be:

An object is a section of main memory that contains both data and methods and that behaves like an individual entity.

Objects

Often one says that:

It is useful (but not quite accurate) to think of an object as a contiguous chunck of memory that contains data and machine code, as in the picture.

QUESTION 9:

If a program constructed 1000 objects, would it be efficient to make 1000 copies of the machine code for each object?