A good answer might be:

0.01 + 0.1 + 1.0 = 1.11, you would hope.

Complete Program

As we have seen before, the SPIM simulator outputs too many digits.

Here is the complete program, suitable for you to copy into a text editor and to play with:

## float1.asm -- compute ax^2 + bx + c for user-input x 

        .text
        .globl main

        # Register Use Chart
        # $f0 --- x
        # $f2 --- sum of terms

main:   # read input
        la      $a0,prompt          # prompt user for x
        li      $v0,4               # print string
        syscall
        
        li      $v0,6               # read single
        syscall                     # $f0 <-- x
        
        # evaluate the quadratic
        l.s     $f2,a               # sum = a
        mul.s   $f2,$f2,$f0         # sum = ax
        l.s     $f4,bb              # get b
        add.s   $f2,$f2,$f4         # sum = ax + b
        mul.s   $f2,$f2,$f0         # sum = (ax+b)x = ax^2 +bx
        l.s     $f4,c               # get c
        add.s   $f2,$f2,$f4         # sum = ax^2 + bx + c
        
        # print the result
        mov.s   $f12,$f2            # $f12 = argument
        li      $v0,2               # print single
        syscall

        la      $a0,newl            # new line
        li      $v0,4               # print string
        syscall

        li      $v0,10              # code 10 == exit
        syscall                     # Return to OS.
        
##
##  Data Segment  
##
        .data
a:      .float  1.0
bb:     .float  1.0
c:      .float  1.0

prompt: .asciiz "Enter x: "
blank:  .asciiz " "
newl:   .asciiz "\n"

## end of file 

QUESTION 19:

Had enough?