0.01 + 0.1 + 1.0 = 1.11, you would hope.
As we have seen before, the SPIM simulator outputs too many digits.
Here is the complete program, suitable for you to copy into a text editor and to play with:
## float1.asm -- compute ax^2 + bx + c for user-input x
.text
.globl main
# Register Use Chart
# $f0 --- x
# $f2 --- sum of terms
main: # read input
la $a0,prompt # prompt user for x
li $v0,4 # print string
syscall
li $v0,6 # read single
syscall # $f0 <-- x
# evaluate the quadratic
l.s $f2,a # sum = a
mul.s $f2,$f2,$f0 # sum = ax
l.s $f4,bb # get b
add.s $f2,$f2,$f4 # sum = ax + b
mul.s $f2,$f2,$f0 # sum = (ax+b)x = ax^2 +bx
l.s $f4,c # get c
add.s $f2,$f2,$f4 # sum = ax^2 + bx + c
# print the result
mov.s $f12,$f2 # $f12 = argument
li $v0,2 # print single
syscall
la $a0,newl # new line
li $v0,4 # print string
syscall
li $v0,10 # code 10 == exit
syscall # Return to OS.
##
## Data Segment
##
.data
a: .float 1.0
bb: .float 1.0
c: .float 1.0
prompt: .asciiz "Enter x: "
blank: .asciiz " "
newl: .asciiz "\n"
## end of file